Tag: java

  • Android: Basic game loop with scaled graphics.

    In this article I go over implementing a simple game loop with a custom view. The standard draw method is used with some timing checks so that we can get an approximately consistent refresh rate. This is a somewhat simple way to get started without having to use something OpenGL. The full source code is…

  • Android: Get the size of a custom view before display.

    When developing applications or simple games for Android where you are drawing or writing to a view, an issue arises upon startup of the view. In my case I had a game where I wanted to calculate screen tile size before the game view starts, but with most tutorials I had seen everything happened after…

  • A little rant about Android SDK, Java, and Eclipse

    I don’t often rant nor say the work “sucks” very often. However as any programmer knows, some tools just frustrate you to no end. Java, the Android SDK, and the Eclipse IDE are something I need to use, but are frequently on my “sucky tools” list. I’ve used a lot of programming languages and tools…

  • Speed up Netbeans in Ubuntu Linux

    Java Netbeans is a pretty decent editor for PHP code. I use Linux Ubuntu now for my primary desktop computer, so it’s quite convenient and easy to get running. One issue is that in default configuration the program is a bit slow feeling. Doing a quick search I found this page: http://performance.netbeans.org/howto/jvmswitches/ Which describes a…